Agenda 2018

2018 NYME Agenda

*Speakers and times are subject to change
Digital Music Forum
OCTOBER 4, 2018
Future of Television
OCTOBER 5, 2018
NY Games Conference
OCTOBER 4, 2018
Rights Tech Summit
OCTOBER 5, 2018
8:30 am - 9:30 am

REGISTRATION

View From the Top

The overture to the Digital Music Forum. Hear from the people who are leading the charge, staying ahead of the curve, and forging new pathways to a greater music economy.

OPENING PRESENTATION

Visionary presenters give their perspectives on the future of the music business followed by Q/A.

 

11:00 am - 11:30 am

MORNING BREAK

Advocacy

The Music Modernization Act, Fair Play Fair Pay, Net Neutrality, and more… Hear from the leading voices representing the creative community that take on Washington D.C. to protect music copyrights, ensure fair compensation, and stand up for the rights of music creators. What are these people up to, and what can you do?

Investing in Music

Investing in music has always come with a set of challenges, but with the upswing in global revenues, we’ve seen numerous merges and acquisitions, IPOs, and startups. Where is the industry headed, what do you have to give up, and what type of ROI can be seen?

Digital Radio

The evolution of terrestrial radio to digital radio evolution through voice-activated systems, connected devices and car dashboards, have transformed the listening experience. What does the future hold for music promotion and consumption on these digital entertainment services?

12:30 pm - 1:45 am

LUNCH BREAK

Marketing with Video and Livestreaming, how the Socials have Evolved

No longer is it a just posting an image, no longer is it a link to view. These days, video has taken center stage in connecting with your audience. Whether you’re an artist, a venue, a festival, or influencer, this is the new era of content creation and audience engagement. What can help you stand out?

Fireside Chat

Fireside Chat

State of Music Startups

Picking up from the Investing in Music Disucssion, you will learn more about the current market for Music Startups. What are the challenges, how to generate a sustainable user-base when there is so much competition out there, what are investors looking for, and types of exit strategies?

Data: What does it mean to you?

Neraly every platform offers some sort of insights to your posts, videos, downloads, streams, et. al. With so much information to acquire, knowing what you’re looking at, and how to interpret it can sometimes be overwhelming. How can you best breakdown the key data points to undertand your audience and how something is performing?

On-demand Streaming

Music has been at the core operations for these services and now we are seeing a venture into adding original video content. How are these companies leveraging new formats to create more opporuntities to add value for artists and fans alike?

4:00 pm - 4:30 pm

AFTERNOON BREAK

Branding in a Digital World

Cross-partnerships can help an artist or a brand reach a wider audience, but what is involved in the storytelling era. What unique ways are artists and brands working together to create a genuine engagement strategy? What works, and where is it going?

Blockchain and Music: It’s Here, What You Need to Know

Tokens, Blockchain, Cryptocurrencies, Ethereum are words that are becoming more mainstream in today’s lexicon. Learn how these platforms are simplifying distribution and revenue generation and how companies and artists can best utilize these platforms.

5:30 pm - 6:30 pm

RECEPTION

6:30 pm - 8:30 pm

Digital Music Forum Tech Crawl Open Houses

8:30 am-9:30 am

REGISTRATION

OPENING PRESENTATIONS: THE FUTURE OF TELEVISION

Visionary presenters give their perspectives on the future of television followed by Q/A.

VIEW FROM THE TOP: THE FUTURE OF TELEVISION

This panel of industry leaders will discuss how video content will be made, distributed, marketed, consumed and monetized in the future. What are the key factors contributing to the continued growth of revenue? What developments are expected in the value-chain for content monetization? What areas are poised for the greatest growth? What innovations and business models will fuel growth in the marketplace?

11:15 am – 11:45 am

MORNING BREAK

THE MELTING POT OF OTT, CABLE, AND LINEAR TELEVISION

The lines between linear television and OTT services are blurred more than ever with digital services offering network/cable streams with DVR capabilities. Alternately, traditional linear services have their own apps and are buying into OTT services and content. What does this say about the viewing habits of today’s consumers? Are broadcasters and distribution companies responding effectively? Where do advertisers fit in?

THE X[R] FACTOR: CREATING IMMERSIVE EXPERIENCES FOR TELEVISION

This panel of leaders will discuss the hardware and software, including sensory interfaces, applications, and infrastructures, that are enabling immersive content creation for virtual reality (VR), mixed reality (MR), augmented reality (AR), and cinematic reality (CR). How are these tools being used to generate new forms of reality by bringing digital objects into the physical world and bringing physical world objects into the digital world? The panel will focus on what is available in the market today. What are the available apps, content, devices, and headsets?  What is the current state of consumer adoption?

INNOVATION IN MOBILE: WHAT DEVELOPMENTS WILL FUEL FUTURE GROWTH?

The mobile video market continues to grow at a record-breaking pace. This is panel will discuss what is required today to make a successful video content for ios, android, and emerging mobile platforms. How important are storytelling, creativity, and innovation? What developments are expected to fuel future growth in the market?

INVESTING IN VIDEO INNOVATION & TECHNOLOGIES

This panel of investors, who are actively investing in digital media companies, discusses the latest investment trends, valuations and recent deal flow with a focus on video innovation and technologies.

12:45 pm - 2:00 pm

VIP LUNCH (INVITE-ONLY)

VIEW FROM THE TOP: TV & ENTERTAINMENT INDUSTRY DEAL-MAKERS ROUNDTABLE

This panel of leading television and entertainment executives will discuss the future of the video business as it continues to grow and reach new heights. What kind of deals are being done today? How is the business evolving as ? What does media consolidation mean for the business? What does the future hold?

3:00 pm - 3:15 pm

Networking break

THE RISE OF ESPORTS

Competitive gaming tournaments have been packing stadiums and drawing record viewers online for some time, and are increasingly becoming part of the network and cable television mix. What do the next few years look like for the growth of eSports leagues in television broadcast, live event, and online settings? Does eSports need linear broadcasting? Do the television networks need eSports?

THE EVOLUTION OF BRANDS, CONTENT, AND MARKETING

Content marketing is essential to building and maintaining a loyal consumer base. Today more than ever, brands need to produce engaging, shareable content to connect with consumers. This panel will provide examples of how brands are creating engaging content and building social community and the impact it has on customer relationships and brand loyalty. 

THE RISE OF LIVE STREAMING

Live streaming is continuing to attract viewers, drive engagement and bring shows to the top of viewers’ attention. What are some of the best practices when live streaming? How to build, grow and maintain audience? What is the revenue mix and opportunities for scale? 

VOICE-ACTIVATED AI FOR MEDIA & ENTERTAINMENT

Voice-activated artificial intelligence (AI) is going beyond telling you the weather and turning on your lights – it’s now helping you navigate media and entertainment experiences. What is possible when media and entertainment companies begin to tap the power of voice-activated devices? How are consumers reacting to the new technologies, including Amazon Echo, Google Home and voice-based set-top boxes, consoles and smartphones? What does the future hold for this exciting area of innovation?

4:00 pm - 4:30 pm

AFTERNOON BREAK

VIEW FROM THE TOP: ORIGINAL VIDEO CONTENT LEADERS ROUNDTABLE

Quality video content is in demand with digital, television and cable networks competing to capture and retain viewers. This panel of industry experts will discuss the formats, genres and storytelling techniques that are in most demand, how competition is driving innovation and creativity and the winning formulas for success.

VIEW FROM THE TOP: THE FUTURE OF THE DIGITAL GAMES MARKET

Industry leaders discuss the future of the games industry as the business continues its transition towards a multi-platform future. What does it take to make a successful game these days across platforms? What emerging platforms will be the most important in the years to come? How do you acquire and retain users and make money in this increasingly complicated gaming universe?

11:00 am - 11:30 am

MORNING BREAK

WHAT’S NEXT FOR MIXED REALITY LOCATION-BASED ENTERTAINMENT (LBE)?

2018 is seeing the roll-out of a number of new LBE ventures in the U.S. market, providing a near-term monetizable platform for mixed reality. This panel will discuss the types of experiences consumers can expect from MR-based location based entertainment as well as the business models and content players entering the market.

CREATIVITY RULES: MAKING SUCCESSFUL GAMES FOR MOBILE PLATFORMS

This panel will discuss how to make a successful game for iOS, Android and emerging mobile platforms. How important is creativity? What are the metrics that matter when judging product success?

12:30 pm - 1:45 pm

LUNCH BREAK

VR/AR FOR GAMES & ENTERTAINMENT

This panel of leading game and entertainment executives and investors will discuss the future of VR and AR for the game and entertainment industries. What investments are being made by VCs? What are the major Hollywood studios and media companies doing in VR/AR? What’s happening with mixed reality location based experiences? What does the future hold?

WHY ENGAGING DIGITAL AD EXPERIENCES ARE THE NEW GOLD STANDARD FOR MARKETERS

This group of industry leaders from the IAB Game Committee will discuss how games are uniquely suited for brand engagement for all demographics, on all platforms, 24/7, and will highlight innovative game ad formats that allow brands to insert themselves into game content in a less intrusive, native way. What are best practices for creative strategy for impactful game advertising? What are the game content and ad formats that appeal to different target audiences, from social games to eSports and more?

Blockchain Gaming Revolution

This panel will discuss how ICOs and blockchain disrupting the gaming and entertainment industries.

4:00 pm - 4:30 pm

AFTERNOON BREAK

THE FUTURE OF ESPORTS: THE OPPORTUNITY FOR BRANDS, AGENCIES & MARKETERS

Providing a potent mix of real-life spectatorship and digital entertainment, today the worldwide phenomenon of competitive gaming counts over 200 million spectators annually and presents a unique, new avenue in the entertainment market. This panel will discuss best of brand activations of eSports teams, leagues, competitive gamers and streamers. What is the opportunity for brands, agencies and marketers?

GAMES CRITICS ROUNDTABLE

This panel will discuss how to make a successful game for iOS, Android and emerging mobile platforms. How important is creativity? What are the metrics that matter when judging product success?

8:30 am - 9:30 am

REGISTRATION

VIEW FROM THE TOP: CRYPTO, CODE AND COPYRIGHTS: THE FUTURE OF MEDIA RIGHTS MANAGEMENT

Media and technology industry leaders offer a big-picture view of the current state of media rights management and licensing for rights owners and users, how technology is changing the way rights are cleared and paid for, and whether new technologies such as crypto and A.I.can make rights markets more efficient, scalable and transparent.

11:15 am – 11:45 am

MORNING BREAK

The Enumerated Manuscript: Unique IDs, Metadata and Registries

Machine-to-machine rights management requires machine-readable rights data. A look at how different media industries are tackling the challenge of assigning standardized, machine-readable identifiers and metadata to creative works, how those data are registered and made available, and the relationship between private registries and public records.

Rights I/O: Mapping Rights-In to Rights-Out

As digital platforms and devices create ever-more use cases and licensing opportunities for copyrighted content, rights owners rights owners face an ever-more complex task of matching rights-out to rights-in. How are media companies meeting the challenge of enterprise-scale rights management in an increasingly complex licensing landscape?

Provenance, Priority and Authentication

From photographs and paintings to sculpture and collectibles, the value of many types of creative works lies in their authenticity and provenance. But the lack of reliable records of ownership and authorship makes buying and selling them digitally risky and difficult. This panel will examine how entrepreneurs are leveraging blockchain and other technologies to create verified records of a work’s history and their impact on the digital market for one-of-a-kind works.

Hands-Free Licensing: Rights Hubs and Online Exchanges

For consumers today, access to media content is often just a tap or click away. But securing the rights to distribute or use that content can be time-consuming, complicated and costly. This panel will examine efforts to bring the one-click shopping experience to the buying, clearing, and licensing of usage rights by establishing searchable rights hubs and online marketplaces.

12:45 pm - 2:00 pm

VIP LUNCH (INVITE-ONLY)

View From the Top: Copyright Reform in the U.S. and Europe

Copyright legislation in the U.S. and Europe is poised to bring the most sweeping changes in decades to how media content is distributed, licensed, and used. Industry leaders, policymakers and legal experts will discuss how the changes will the changes affect artists, rights owners, content users, and consumers, and where the debate goes from here.

Show Me the Money: Bringing Transparency to Residuals and Royalty Payments

The music business has its notorious “black box” money problem, but creators and licensors in many rights-based industries lack effective tools to track the money their works generate as it makes its way back upstream. This panel will examine how entrepreneurs, developers, artists and agents are trying to bring greater transparency to the system of accounting and payments.

Mixes, Mashups and UGC

Many uses of copyrighted works in mixes, mashups and user-generated content go uncounted and uncompensated. Others never happen because they can’t be licensed. This panel will explore how entrepreneurs and developers are tackling some of the most confounding and complex challenges in rights management.

One of a Kind: Engineering Digital Scarcity with Blockchain

Digital technology did away with scarcity, upending many media industry business models. But the economics of scarcity may be poised for a comeback thanks to blockchain. This panel will explore how artists, entrepreneurs and developers are leveraging blockchain technology to create new businesses around digital collectibles, limited editions and unique digital assets.

DIY Tools and Financing for Artists

Artists and entrepreneurs discuss how technology is enabling creators to manage and finance their own careers and retain control of their work.

4:00 pm - 4:30 pm

AFTERNOON BREAK

What’s it Worth? Investing in Rights and Royalties

Leaders from the worlds of finance, startups, and venture capital provide an overview of the M&A and investment climate for rights management companies, and discuss the valuation of rights and royalties and their potential as an asset class in their own right.

A.I.: What to Make of Machine-Made Art?

Courts say monkeys can’t own copyrights, but what about machines? As artificial intelligence systems increasingly are used to create music, photographs, news articles, and artworks, who or what owns the copyrights? If not that machine then whose creative input controls and how should it be credited? Can an A.I. system join a CMO?