THE X[R] FACTOR: CREATING IMMERSIVE EXPERIENCES FOR ENTERTAINMENT
This panel of leaders will discuss the hardware and software, including sensory interfaces, applications, and infrastructures, that are enabling immersive content creation for virtual reality... Read More
VIEW FROM THE TOP: THE FUTURE OF TELEVISION
This panel of industry leaders will discuss how video content will be made, distributed, marketed, consumed and monetized in the future. What are the key... Read More
A.I.: What to Make of Machine-Made Art?
Courts say monkeys can’t own copyrights, but what about machines? As artificial intelligence systems increasingly are used to create music, photographs, news articles, and artworks,... Read More
What’s it Worth? Investing in Rights and Royalties
Leaders from the worlds of finance, startups, and venture capital provide an overview of the M&A and investment climate for rights management companies, and discuss... Read More
VIEW FROM THE TOP: ORIGINAL VIDEO CONTENT LEADERS ROUNDTABLE
Quality video content is in demand with digital, television and cable networks competing to capture and retain viewers. This panel of industry experts will discuss the formats,... Read More
DIY Tools and Financing for Artists
Artists and entrepreneurs discuss how technology is enabling creators to manage and finance their own careers and retain control of their work. PANELISTS: G. Thomas... Read More
One of a Kind: Engineering Digital Scarcity with Blockchain
Digital technology did away with scarcity, upending many media industry business models. But the economics of scarcity may be poised for a comeback thanks to... Read More